First post, by Slogra
Hi, i really like DOSbox and i love to play the classic games. So a big thanks to all those who made it possible 😀
Now to the subject. I recorded some sound from a FM sound blaster game. I opened the wav in a wave editor where i saw this very strange looking wave:
You see, the wav is not around the zero baseline. Especially in the beginning the wave is quite a bit above it. I don't think this is like it should be and it might even be the cause of clipping in the sound.
So I've compared it to a recording from an actual sound blaster 16 and this recording does not have this anomality, so it looks a DOSbox problem.
Maybe someone can take a look at it and maybe find a solution for this.
thx