Problems with Gabriel Knight 3 and dgVoodoo

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Problems with Gabriel Knight 3 and dgVoodoo

Postby Beepzorz » 2018-11-25 @ 09:59

So Gabriel Knight 3 is unplayable for me on Windows 8.1. It runs at 10-20 FPS and it crashes within minutes, usually as soon as I try to interact with anything in the game.

Using the latest version of dgVoodoo (2.55.4) with the DirectX DLL files fixes both the FPS and the crashing problems. However, it completely messes up the gamma of the game, and textures start having blurry shadowy patches. I'm not sure I'm describing it correctly, or if this even is a gamma problem, but unfortunately, I can't post any screenshots because whenever I try to take one, it just captures my desktop. I've experimented with just about every single setting in the dgVoodooCpl configurator, but nothing seems to solve it.

If anyone knows how to solve this, or if of any other way to get Gabriel Knight 3 working correctly. it'd be greatly appreciated.
Beepzorz
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Posts: 9
Joined: 2017-10-21 @ 09:26

Re: Problems with Gabriel Knight 3 and dgVoodoo

Postby Dege » 2019-1-04 @ 18:32

Maybe it's late, but could you run the game in windowed mode and send some screenshot plz?
Dege
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Posts: 1434
Joined: 2003-9-04 @ 11:06

Re: Problems with Gabriel Knight 3 and dgVoodoo

Postby migcar » 2019-1-10 @ 16:45

maybe this information can help to solve the issue: i plays this game in 3d with the helixmod and the oculus rift, in the monitor the game is very dark but in the headset is normal
migcar
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Posts: 4
Joined: 2018-11-09 @ 17:18

Re: Problems with Gabriel Knight 3 and dgVoodoo

Postby Jiri » 2019-1-11 @ 20:39

When I tested this game in Windows 10 with dgVoodoo 2.55.4, it was very dark at the start, but moving in-game gamma slider to max helped.
Jiri
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Posts: 302
Joined: 2003-7-21 @ 20:19


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