Thanks to all for the answers! 😊
My programming skills are limited to writing simple bash scripts, so compiling is not something, I completely understand in all its glamour - but I understood, what you were saying, with the dependencies 😀
If I understood everything right:
The binaries (that I downloaded) are 32-bit and won't work, because the dependencies installed on my system are 64 bit -- and they have the same names.
Solutions: install 32-bit dependencies and use the binaries that I downloaded OR compile the 64-bit version from source to use allready installed dependencies.
The source code on yesterplay80 contains both, 32 and 64 bit....? I guess, if dependencies are missing, I will get a message during compiling.
What do you think is the better solution? Is there a difference in performance? My laptop is not amongst the fastest.
Is one of the two versions more likely to work over time, when updates are released? I am using Debian Stable, so I will not have access to the newest libraries, like in Ubuntu.
Multiarch support is allready installed on my system.
@kcroft: To understand your answer, it will take some time 😉
@_Rob: thanks for the tip. I never heard of strip, but I understand, what it does and will use it - I am not a developer, but I'd love to try some of the new features in the SVN 😀 Can I simply run the command after compiling, in the folder of the binary?