First post, by athlon-power
As much as I love the id-Style 2.5D games, there's one big problem I have with them: whenever your mouse moves forwards, you move forwards. I've never understood this, as it cannot be disabled via the game itself. You have to find some sort of external means to disable this. In DOOM, Heretic, and a few other games, using an application called NOVERT will disable the vertical mouse movement, allowing you to be able to turn without being thrown forwards and backwards.
How was this even a good idea, even when the games were made? In order to keep moving forwards, you'd need to keep pushing your mouse forwards until it hit the end of the mousepad, pick it up, and then begin moving forwards again. It's not useful, even on its own. It's just a very irritating way of making turning around with a mouse harder. In some games, like DOOM, the movement is small enough to sort of get used to, but in Wolfenstein 3D, you can turn to the left or roght, and if your mouse moves forward a centimeter, you will go a few feet in that direction. The problem is that, when using NOVERT, Wolfenstein will detect a constant forwards movement for some reason, causing the main menu to rapidly switch between the options upwards.
How do I disable this forward mouse movement in Wolfenstein 3D? Should I just grab a non-important mouse and rip the vertical roller out of it? I mean, at this rate, I'm tempted to. Also, could somebody please explain why the developers did this? It honestly makes no sense to me.