realnc wrote:Does ECE use the latest dosbox SVN?
Yes, that's why I keep the same numbering as the SVN, so you can always tell which revision the build is based on.
realnc wrote:Does ECE use the latest dosbox SVN?
realnc wrote:Diduz wrote:There's an audio bug in the last r4279 Windows Build. Popping digital sounds in Prince of Persia. I usually crank sound frequency up to 49716 to get the best results in OPL emulation, but I don't think this is the cause of the issue, because I've always done that and there was no problem at all before r4279. Everything worked fine in the previous build (I think it was r4276).
Does ECE use the latest dosbox SVN? If yes, then I think this is due to:
viewtopic.php?f=33&t=70107
Diduz wrote:realnc wrote:Diduz wrote:There's an audio bug in the last r4279 Windows Build. Popping digital sounds in Prince of Persia. I usually crank sound frequency up to 49716 to get the best results in OPL emulation, but I don't think this is the cause of the issue, because I've always done that and there was no problem at all before r4279. Everything worked fine in the previous build (I think it was r4276).
Does ECE use the latest dosbox SVN? If yes, then I think this is due to:
viewtopic.php?f=33&t=70107
I see. Thanks!
realnc wrote:The latest SVN commit (r4280) seems to have fixed the sound issue for me.
Yesterplay80 wrote:There is no new option to swap stereo in ECE. And in general, all available options are listed in the config file. That's where you can specify specific parameters for a game, as well.
And the manual contains a list of available command line parameters: https://www.dosbox.com/DOSBoxManual.html#Parameters
rolloLG wrote:... a pair of games I play (like Albion) have inverted stereo issue.
krcroft wrote:rolloLG wrote:... a pair of games I play (like Albion) have inverted stereo issue.
Interesting; what other games are bugged like this? I wonder if patches or community-created modifications exist to fix them?
krcroft wrote:rolloLG wrote:... a pair of games I play (like Albion) have inverted stereo issue.
Interesting; what other games are bugged like this? I wonder if patches or community-created modifications exist to fix them?
Pr3tty F1y wrote:I searched Vogons and I saw this mentioned but I didn't see a solution.
I'm currently using a Sony DualShock3 with MotionInJoy drivers with Better DS3 to manage it for my input in DOSBox ECE. It's worked great for most things, but it seems like DOSBox can't see all the axes and I was wondering if there was a work around as I would like to make a customer input map for Descent so I can use my left stick as usual X and Y but use the right stick as the hat. Then I'd map my four buttons to the L1/R1/L2/R2 triggers using the FCS joystick setting.
However, it seems that my Y axis on the DS3 is probably mapped to the 7th axis on the controller and it seems that DOSBox tops off at 6 axes (using 0 to 5, so my right stick's Y axis would be seen a 6 if detected).
This is how windows control panel sees my game controller config, but I wasn't sure if this was a DOSBox issue or something with SDL.
My L2/R2 analogue triggers are mapped to the Z/Z rotation half-axes. I don't map the motion controls of the DS3 as they just interfere too much with applications. DOSBox picks up on the X rotation axis as my X axis on the DS3's right stick but I get nothing on the Y rotation axis (leading me to believe that DOSBox just doesn't see it):
This setup above works perfectly fine in MAME, PCSX2, and x360ce (for anything that behaves better with Xinput) and all axes are recognized. It's just DOSBox that's being a thorn in my side. Anyone have any thoughts?
I know that there are Descent remakes, but I would really like to run it in DOSBox.
| ← Ceci n'est pas une pipe
dreamer_ wrote:@rolloLG I don't know if you're interested in such solution, but if you're using Linux, you can use Steam + Boxtron + any DOSBox (official or fork). This way you can use Steam to configure your controller to behave exactly the way you want - including using virtual keyboard to input text when playing on couch using controller, changing dead-zones, precisely adjusting mouse emulation, all sorts of things
rolloLG wrote:Yesterplay80 wrote:There is no new option to swap stereo in ECE. And in general, all available options are listed in the config file. That's where you can specify specific parameters for a game, as well.
Qbix wrote:that is speculation on your part
rolloLG wrote:See here if helps: viewtopic.php?f=31&t=70136
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