Reply 120 of 256, by petran79
I was testing some arcade dumps running on Windows hardware (Taito X, Nesica etc)
I have the game Deathsmiles 2 that seems to run on a custom arcade board
From MAME: AMD Athlon 64 X2 5050e Brisbane 2.60GHz, 1024KB L2 Cache 2048MB (2GB) 800MHz DDR and a custom JVS I/O board providing security etc. 'CV2000XP Rev 2.0'. The game is contained on a Transcend 2GB 300x UDMA CompactFlash Card plugged into an adapter board with 'Windows(r) Embedded Standard'. There don't appear to be any dedicated video / sound boards so it presumably uses the onboard capabilities of the board 'Integrated ATI Radeon(tm) HD 3200 GPU' 'Realtek(r) ALC1200 8 -Channel High Definition Audio CODEC'.
There are various apps and loaders to play those games like Game Loader RH etc that use their own wrappers. Thing is, game has some gfx issues on Nvidia cards and runs better on ATI. Copied the Dgvoodo dlls to game directory and set game config file in dgvoodo, picking an ATI card. Problem is that whatever option I pick, game shows a black screen with the dgvoodo watermark. Controls, music and sfx work fine, it is just the graphics that have this issue. I remember running the game on Linux via Wine and it seems to run based on the ATI gpu api, without those issues, though it was not possible to set controls.
Is it possible to use dgvoodo on those arcadepc windows systems?