VOGONS

Common searches


First post, by KainXVIII

User metadata
Rank Member
Rank
Member

According to https://www.pcgamingwiki.com/wiki/Reah:_Face_the_Unknown this game support surround sound (through Qsound 3d i presume, judging by qmdx.dll), but i can't get it to work with my setup (5.1 speakers, windows 10, sb x-fi, Reah DVD version from GoG). I even tried Creative Alchemy and this method https://www.pcgamingwiki.com/wiki/Glossary:Sound_card#A3D - no avail.

Some kind of proof about surround sound (excerpt from DVD cover)

reah.png
Filename
reah.png
File size
193.12 KiB
Views
253 views
File license
CC-BY-4.0

Reply 1 of 5, by Davros

User metadata
Rank l33t
Rank
l33t

The x-fi doesnt support Q-sound
according to the link it does support eax (depends if thats true)
theres no mention of eax on the games website or on the game box

Guardian of the Sacred Five Terabyte's of Gaming Goodness

Reply 3 of 5, by Zoomer

User metadata
Rank Newbie
Rank
Newbie

Qsound is not an API, it's more like an audio engine, I believe. It does not automatically mean 5 discrete audio channels (more often it does not mean that at all: https://en.m.wikipedia.org/wiki/QSound )

If the game does support discrete surround channels then it'll do it through either OpenAL or DirectSound in Windows environment, for which you've already tried Alchemy and didn't get anything so most likely there's no discrete channels in this game, more like "surround effects" by means of HTRF or something like that.

Last edited by Stiletto on 2020-01-10, 20:08. Edited 1 time in total.

Mainboard: Gigabyte GA-6BXE
CPU: Pentium III 1Ghz or VIA C3 800 MHz (Samuel 2)
RAM: 1x256MB PC133
Video: Geforce 4600Ti, Vodoo 5 5500 AGP, Voodoo 3 3500 AGP for DOS Glide
Audio: Soundblaster 16 + Audigy 2 ZS Platinum Pro
OS: Windows 98SE

Reply 4 of 5, by KainXVIII

User metadata
Rank Member
Rank
Member
Zoomer wrote on 2020-01-10, 18:45:

Qsound is not an API, it's more like an audio engine, I believe. It does not automatically mean 5 discrete audio channels (more often it does not mean that at all: https://en.m.wikipedia.org/wiki/QSound )

If the game does support discrete surround channels then it'll do it through either OpenAL or DirectSound in Windows environment, for which you've already tried Alchemy and didn't get anything so most likely there's no discrete channels in this game, more like "surround effects" by means of HTRF or something like that.

Thanks for explanation.

Reply 5 of 5, by KainXVIII

User metadata
Rank Member
Rank
Member

Ok, i'm stupid/inattentive - there IS surround sound positioning (just not in usual way, like voices from central speaker etc), you just need to proceed a little further in the game. Without any Alchemy or other magic. upd - nope, Creative Alchemy need to be enabled in Win10 or no surround sound!