First post, by Drifter82
Has anyone tried it? Care to share your impressions on how it looks?
Most of the website comments don't even know what it does.
There's a software scaler in Nvidia Turing gpus (2080 etc). In the latest drivers you can select scaling only without sharpening. The scaling algorithm is 5 tap\32 phase if you are an electrical engineer or something - better than bicubic.
It has to be run in full screen, and not in MShybrid.
https://www.nvidia.com/en-us/geforce/news/nvi … e-ready-driver/
I thought this would be really good for the 2D 90's games.
I've tried it without one of those ludicrously expensive gpu's, it appears to use bilinear. I'm sure they could code a software scaler without tensor hardware, guess they were worried about performance. Not that it matters on a 2D game...