Peter Swinkels wrote on 2020-02-01, 08:03:
Do you have examples of this “ancient hardware” so I know what you mean?
https://adek.com/products/atx-motherboards-isa
Many more examples.
Peter Swinkels wrote on 2020-02-01, 08:03:
How is DOSBox’s video lacking? I know true Roland/MT-32 emulation is apparently lacking. I remember gaming on a pc with a Sound Blaster. Roland or MT-32 (same or separate?) drivers worked on it. 🤭 Sound Blaster sounded better, but apparently expensive separate hardware was required to truly make it work. I remember seeing some external box in video’s concerning retro gaming and using a Roland/MT-32. Oh well, Sound Blaster was definitely an improvement over a pc-speaker! 🤣 I still remember being amazed at color graphics on a pc btw. 😄
I tried different emulators, DOSBox seems to support the most games and be the most user friendly. Do you use those emulators? Why is the deeper (?) hardware support useful to you?
DOSBox supports a few SVGA hardware devices, EGA, CGA, Tandy, MGA, and (with some patches) Glide. More exotic hardware like TIGA cards and most of the proprietary accelerated 3d technologies for DOS are not supported by DOSBox. PCem doesn't support TIGA, but it does support S3 Virge cards. I'm not sure if it's compatible enough for S3D to work, though. MIDI isn't so much a problem as DOSBox can interface with external modules. The major sound standards it doesn't support are PAS, PAS16, Game Blaster, the Creative EMU engine, and WSS. PCem supports all these except Media Vision technology.
I'm always interested in exploring older technology. although mostly audio stuff. I like trying out different sound cards even if it's sometimes only to test how they sound different from each other.