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First post, by austinham

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Is there a way to use 1024x768 or higher resolutions in the windows version of mechwarrior 2?
I seen DLL hacks for wide screen support and other resolution for the dos version but what about the windows version?

Reply 2 of 5, by austinham

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kjliew wrote on 2020-06-11, 02:46:

3Dfx Glide version can scale resolution to anything on Windows with dgVoodoo2.

I'm not using any emus nor the 3dfx version

Last edited by Stiletto on 2020-06-11, 18:45. Edited 1 time in total.

Reply 3 of 5, by xcomcmdr

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kjliew wrote on 2020-06-11, 02:46:

3Dfx Glide version can scale resolution to anything on Windows with dgVoodoo2.

I can't run it on Windows 10. How did you manage to do it ?

MechVM and a lot of patience eventually got it working on Windows 7, but Win10 broke it.

Reply 4 of 5, by synrgy87

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austinham wrote on 2020-06-10, 14:45:

Is there a way to use 1024x768 or higher resolutions in the windows version of mechwarrior 2?
I seen DLL hacks for wide screen support and other resolution for the dos version but what about the windows version?

Would most likely have to use something like dgvoodoo, unless there's some hacked exes or dlls for the windows version.
A lot of games max out at 1024x768 for that era. if the windows version supports glide(apparently some do and some do not?) then nglide will let you rung whatever resolution you want.

Last edited by Stiletto on 2020-06-11, 18:46. Edited 1 time in total.

Reply 5 of 5, by kjliew

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xcomcmdr wrote on 2020-06-11, 08:46:

I can't run it on Windows 10. How did you manage to do it ?

MechVM and a lot of patience eventually got it working on Windows 7, but Win10 broke it.

Use QEMU on Windows 10 hosting a Win98SE VM. That way you do not need MechVM. The game installed and played in pristine condition as it was designed, no patch no DLL injection sort of mess. And it can also be played on Linux hosting a Win98SE VM.