VOGONS


QFG4 Minor Sound Issue

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First post, by perlith

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Under DOSBox 0.65, 99% of the sound in this game works correctly. However, having played the game in a True DOS environment/True DOS "box", I've noticed there are differences in sound. Two I can think of offhand:

-No wolves howling at intro screen.
-Door opening and closing sound like a "dink" rather than doors. For comparison, should sound something like doors opening/closing in QFG1.

Any thoughts/ideas? Thanks!

Reply 1 of 2, by avatar_58

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You must not have chosen Soundblaster, because you are probably either getting adlib or Midi effects. Set the speech to "SOUNDBLASTER" in the install.

Reply 2 of 2, by perlith

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Apologies, was not specific:

Dosbox.conf
-Disabled Gravis Ultrasound
-Tried both IRQ=5 and IRQ=7 using sbpro2 and sb16

Resource.cfg
-sounddrv=sbpro.drv
-audiodrv=dacblast.drv

Using original CD version (not anthology).

*I've also noticed at the beginning of Ultima Underworld 2, the title screen the "labrynith of worlds" is supposed to have a breaking glass sound, but doesn't. Not sure if related or not.