VOGONS


First post, by alucard59

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Hello everybody,

for my first post here, I desperatly need some help. I'm trying to play at Breakline, an old Arkanoid-like game from Kalisto with great graphics.

It was first developed on Mac, and ported on DOS. And has some nice hi-res visuals.

Game can be launched, no problem about it (only with Dosbox, as it's doesn't like at all protected mode, or EMS).

But graphics are weird, they are duplcated, shrunk, in a word, game is unplayable.

Kalisto has given Univesa software with their game ; I've tried to launch it before, but it's worse : graphics don't launch at all, the screen is freezed at Dosbox prompt (but sounds indicate that the game has launched).

Problem seems to come from the Vesa graphics ; does anyone has a clue about it, please ?

Thank you for your answers, I am hopeless ! 😀

Reply 1 of 10, by wd

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What OS and what dosbox version are you using?

I think somewhere on this board are some univesa versions that should
work with dosbox (5.3 or so is fine, and don't forget to run uvconfig first!).

Reply 3 of 10, by wd

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something like that...

Reply 4 of 10, by eL_PuSHeR

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This is the univesa (5.1 and 5.3) modified to use internal VESA routines from your graphic card. Just rename the version as appropiate.

Rob Muller wrote:
1. Intro […]
Show full quote

1. Intro

So, you are trying some of your old dos programs and find out that
they will not work with your new video card. The programs tell you that
your video card is not VESA compatible/ that no SVGA hardware is found
or something similar. You think you need a VESA TSR but the
manufacturer of your video card claims that that is not needed because
your video card supports VBE 2.0/3.0.

If the video card is not being recognized correctly, then that might be
caused by the fact that some games use a built-in version of univbe/SDD
(UVBELib) and are not able to use the VBE BIOS from the video card.
UVBELib generates a driver (univbe.drv) that contains video card
specific code. If you have a video card that is newer than the version
of UVBELib that is being used then there is a problem. This problem can
be fixed by using a driver (univbe.drv) which is modified to use the
BIOS of the video card. I have modified drivers for version 5.1a and
5.3 of UVBELib. If you have a program that needs a modified driver of
another version please let me know.

2. Versions available

Modified drivers available in this package:
Version 5.1a used by:
Tilt

Version 5.3 used by:
Mortal Kombat Trilogy

These drivers should also work with other games using the same version
of UVBELib.
If you are using a modified driver with a game not listed please tell
me so I can add the game to this list.

2. Installation

Just copy the right driver to the directory of the game and rename it
into univbe.drv.

What version do I need to copy?

Run uvconfig or wconfig and choose some graphics card, does not matter
which. (If uvconfig says it does not recognize your hardware, try
'uvconfig -s12' to force it to generate an S3 driver.
If everything is OK, there is now a file called 'univbe.drv' somewhere.
Open this file in a text editor, the version is displayed right in the
beginning of the file.

Where do I need to copy the driver?

Let uvconfig or wconfig generate a driver, and look where it is saved.
Replace this driver with a modified driver.

Rob Muller
Email: r.muller@student.utwente.nl
WWW : http://unirefresh.demonews.com/videoproblems

This package may be distributed freely as long as the files are not modified
and this readme file is in the package.

I posted the readme because I know for certain that NOBODY read these. 😁

Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
8 GB GeForce GTX 1070 G1 Gaming (Gigabyte)

Reply 5 of 10, by alucard59

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I've tried your advices, I succeded to load an 5.1a driver with univbe, but no better results. With a 5.3 driver, game hangs at startup.

Here are some screenshots of the problem :

bl_000.png

bl_001.png

Your can see that screen is multiplied by 4. Makes me feel drunk 😊

Thank you for your replies.

Reply 6 of 10, by alucard59

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I forgot to tell that I'm using Dosbox 0.65. I guess the game run with 640x480 res, 256 colors graphics.

Reply 7 of 10, by wd

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You could try vasyl's svga patch, where you can choose different graphics
cards to be emulated.
If you're under windows you can try ykhwong's build, it should have that
patch compiled in.

Reply 8 of 10, by alucard59

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Incredible ! It works with ykhwong's build ! You're great !

It's been a loooong time I've tried to run it on another platform than my old dos computer, I failed with anything I've found.

Well done ! I'm very impressed and very happy !

And above that, thanks to all people who tried to find a solution to my problem. That's something I really appreciate.

Long live to Dosbox ! It's a damn good project !

Best regards,
alucard59. 😀

Reply 9 of 10, by wd

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Maybe you could try all the different chipsets (see dosbox.conf included
in the build) and post which ones work and which don't, vasyl might
be happy if all of them are fine 😀

Reply 10 of 10, by vasyl

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The problem may actually be related to that "compatible chain4" thing. If it is the case, there is good chance that it is already fixed in CVS. I don't have this game so I cannot test it.