First post, by bigblockelectra
Hello,
I have the PC version of Super Street Fighter II Turbo. It is a DOS CD game that was released sometime around 1995. I bought the game and have the original CD, not a bootleg. Gametek filed for bakruptcy in the late 90's, and offer no tech support on getting the game to run in windows xp.
I have
DosBox 0.65
Windows XP Professional
AMD Athlon 1.4ghz with
1gb of ddr266 memory
geforce 2 gts 32mb
soundblaster live
I used the guide to get the game to run properly. The game runs, but quite slowly. Everything is choppy except the music. The sounds, and animations are all choppy. Some of the sounds and the music is out-of-sync with the rest of the game. I tried to optimize the game with the overclocking feature, and I also did the frame-skip feature, to try to get 100% pc usage, but that didn't really solve the problem.
I think a lot of this can be contributed to my computer being old. Is there anything that I can do to make the game run a little bit smoother? I was looking on the other forums and I saw something about making a CD image. Would that be a good idea to get some extra speed, so the game doesn't have to run any DOS CD drivers? I am using a DVD-ROM drive to play the game, which is actually drive E:\> I don't know if that matters, but I use the command "mount e e:\ -t cdrom -ioctl to load the CD.
I don't know what all the game reads from the CD, but I do know that all of the background music is on the cd, just in .cda format. It is the type of cd that would play in a stereo. Can an image be made when the CD mainly reads just music?
Any ideas besides a computer update? I will do that sometime soon, but in the meantime, I would like to give this a try.