First post, by siddhartha
I'm currently working on a project where I am going through my retro game library and making "clean cracks" for games that require a document check.
The idea is to completely bypass a document check that appears each time the game is loaded so that the check prompt does not even display. Document checks in the middle of games (the King's Quest series come to mind) aren't touched because I consider that a part of gameplay.
Many are just simple byte patches or SCI patch files, but some require more complicated TSRs that modify the game code in memory.
This is all mainly for my own amusement, but also to teach my son basic assembly. I've been considering setting up a GitHub page with tutorials that go through each game as a programming exercise. Is there an appetite for this? Should it ever be linked on this site? Is it even legal?