First post, by MrFlibble
- Rank
- Oldbie
Recently I found a freeware Command & Conquer clone that was programmed in 1997 by the creator of Adventure Game Studio called Future Conflict. It supports Sound Blaster sound effects, and indeed plays them in DOSBox, but as soon as I complete or abort a mission, the game freezes. If sound effects are disabled or set to PC Speaker, ending or aborting a mission works as expected.
There are no error messages in the DOSBox console or in the debugger window when these freezes happen. They occur both in 0.74-3 and an SVN build from 29 January that I have.
What I tried (without any effect):
- change cpu core type
- change cycle value (I set max limit 12010 as this seems to give a decent speed, but tried around 6000 cycles too)
- change sbtype and then pick corresponding type in game setup
- change irq
- change cputype to 386 or 386_prefetch
- use JEMMEX
- turn off XMS (game failed to load) and EMS (loaded but no effect on the sound issue)
The original download is available here: fc_101pm.zip
I gather this is the latest version of the game that was released. The supplied readme mentions a sound problem with sound playback stopping during the game, which should be remedied by pressing F6 to reset the sound system. I tried loading a mission and pressing F6 before aborting it, but this, too, produced no effect and the game froze.