VOGONS


Reply 20 of 43, by Takedasun

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Unreal 1152x864

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Reply 21 of 43, by Takedasun

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Unreal Tournament 99

Demo with a single bot

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Last edited by Takedasun on 2021-07-21, 19:31. Edited 2 times in total.

Reply 22 of 43, by Joseph_Joestar

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Interesting. I wonder why the TNT2 PRO goes from 23 FPS at 32-bit color with 2.08 drivers to just 9 FPS with 3.68 drivers. That's a huge difference!

Talking about the results in ut99_03.png

PC#1: Pentium MMX 166 / Soyo SY-5BT / S3 Trio64V+ / Voodoo1 / YMF719 / AWE64 Gold / SC-155
PC#2: AthlonXP 2100+ / ECS K7VTA3 / Voodoo3 / Audigy2 / Vortex2
PC#3: Athlon64 3400+ / Asus K8V-MX / 5900XT / Audigy2
PC#4: i5-3570K / MSI Z77A-G43 / GTX 970 / X-Fi

Reply 23 of 43, by Takedasun

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Nvidia driver bugs

Reply 24 of 43, by Nemo1985

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Or nvidia dirty tricks that have been disabled in the newer driver?

Reply 25 of 43, by Takedasun

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Half-Life ver. 1.0.1.6

Direct3D

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OpenGL

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Reply 26 of 43, by Eep386

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What's interesting is how well the supposedly vastly inferior S3 Savage4 Xtreme manages to hang in there, on this game. Sure it's noticeably slower under 32 bit color, but 16 bit color it's only a little bit slower than the better cards. Perhaps the S3 drivers are sensitive to the CPU and chipset combination used?

Life isn't long enough to re-enable every hidden option in every BIOS on every board... 🙁

Reply 27 of 43, by BitWrangler

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Well until you swap the CPU out for a K6-3+ 550 and it gets slow again.

Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.

Reply 28 of 43, by Caluser2000

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I should imagine one that works would be go.....

There's a glitch in the matrix.
A founding member of the 286 appreciation society.
Apparently 32-bit is dead and nobody likes P4s.
Of course, as always, I'm open to correction...😉

Reply 29 of 43, by Eep386

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BitWrangler wrote on 2021-08-05, 03:31:

Well until you swap the CPU out for a K6-3+ 550 and it gets slow again.

Ought to be just fine for my Pentium MMX 233MHz system. (PCI version anyhow.)
Much as I love 3dfx cards, the prices are absoludicrous anymore.

Life isn't long enough to re-enable every hidden option in every BIOS on every board... 🙁

Reply 30 of 43, by Takedasun

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Need for Speed III: Hot Pursuit (Modern Patch for Need for Speed III) 1998.

Direct3D 5

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Direct3D 6

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Reply 31 of 43, by swaaye

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NFS3 has Glide support and that is probably the fastest/smoothest option with a K6.

Reply 32 of 43, by Takedasun

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Need For Speed 4: High Stakes

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Reply 34 of 43, by BitWrangler

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Kinda surprised how well the Rage 128 are doing, I don't feel so dumb for owning *cough* several now.

Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.

Reply 35 of 43, by Takedasun

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Sphere478 wrote on 2023-07-24, 22:00:

Add a radeon 9800 pro to the tests if you are able to get one to run stable.

There is no way to test the Radeon 9800 right now.

Taking into account the weakness of the platform, most likely the performance will be equal to Radeon 9250 (Catalyst 4.7)

Reply 36 of 43, by Takedasun

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Need For Speed 4: High Stakes. (1024x768x16)

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S3 Savage 4 Xtreme 166/166 Mhz (64-bit, 32MB, ver. 8.10.33)

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S3 Savage 4 Xtreme 166/166 Mhz (64-bit, 32MB, ver. 8.20.38)

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S3 Savage 4 Xtreme 166/166 Mhz (64-bit, 32MB, Creative Driver)

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Riva TNT2 (driver v2.08)

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Voodoo3

Reply 37 of 43, by Takedasun

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Need For Speed 4: High Stakes (1024x768x32)

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Ati Rage128

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Matrox G400

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S3 Savage4

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Nvidia TNT2

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Nvidia Geforce 3

Reply 38 of 43, by appiah4

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There is a lot of inconsistency wrt the clouds being rendered between those cards as well as between driver versions for the S3 Savage 4.

Retronautics: A digital gallery of my retro computers, hardware and projects.

Reply 39 of 43, by Takedasun

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Millennium Soldier: Expendable (DirectX 6) 1999.

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