First post, by cyberluke
Early Windows 95 Direct3 games (320x240) show half screen or garbage on fullscreen.
Do you have experience with this?
For example Mortal Kombat 3 CD Windows 95 version or Machine Hunter.
Just tried them on S3 and Pentium 1 133 MMX and Windows 98 SE.
When using ALT+Enter to get into a fullscreen, these games show a stretched image only on first half of the screen ignoring the real height. Resolution of desktop is 800x600 and 16-bit colours.
For MK3 I later found out in the manual, you can use F5 key to change some type of fullscreen rendering or sync and it will solve the issue. But that is only this title specific and you have been just lucky. I will try changing to 640x480 resolution for Machine Huner. I remember I had this issue 15 years ago as well and solved it somehow. W98 SE is running DirectX 6 by default.