VOGONS


performance problems @ Athlon 64

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Reply 20 of 25, by Guest

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Same results with NVIDIA drivers. No difference with different renderes.
I used 'top' to measure. X = 90%, dosbox = 9% When I skip framerates
X reduces CPU usage.
I feel that this could be a kernel 2.6 problem. Older dosbox used to work
fine on my RH9 (kernel 2.4).

>Are you using the latest video and sound drivers on the Linux version?
>Have you tried different output renderers and sound sampling rates?
>Have you tried disabling sound altogether? Are you testing with the exact
>same DOSBox configuration on Linux and Windows, or are you changing
>other settings besides cycles?
>
>Also, what program are you using to monitor "resource" usage in Linux?
>Does it actually say that your CPU is 0% idle?

Reply 21 of 25, by Qbix

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X 90 procent
uhm do you happen to run on 24 display depth under linux ?

Water flows down the stream
How to ask questions the smart way!

Reply 22 of 25, by Guest

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I have the same problem, running 2.6.9. Dosbox is always at 100% CPU, no matter how much I fiddle with sampling rates, CPU cycles, overlay/opengl/surface etc etc in dosbox.conf. Also tried on nVidia (on which ePSXe runs like a charm) and ATI cards. It worked fine before on a 2.4.something kernel. Even tried recompiling to no avail

Reply 23 of 25, by Guest

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> X 90 procent
>uhm do you happen to run on 24 display depth under linux ?

X was set to 24 depth colour. Changed to 16 depth colour.
X now uses 20% CPU. Thankyou.

I would like to know why 24 depth colour affects X and not WinXP.

Reply 24 of 25, by HunterZ

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I can't do 24 bpp color depth in WinXP on my system - it only supports 16 and 32. I haven't seen a card with 3D acceleration that could do 24 bpp color since the days of 3dfx.

Reply 25 of 25, by eL_PuSHeR

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I've seen some cards, like some ATi, do have both 24bpp and 32bpp selectable. I've always think about it more like a bug than anything else.