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TitaniumGL

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Reply 40 of 40, by Geri

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Radeux wrote on 2026-07-04, 18:49:

the source code for it

Doesn't exists any more, it was scrapped when it was undergoing on a full refactor and remains of the code is not even compilable or operational.
More precisely, the parts which were responsible for the tricks on 199x-ish cards doesnt exists anywhere any more.

When i started to refactor that project, i had different business plan in my mind, and i have scrapped those parts of the code. When (years ago) i mentioned a possible restart, what i meant is, to finish refactoring and go ahead with a new conception (for example to maybe do an opengl 3.3 to opengl 2.0 wrapping or something) but there will be nothing to be offered for 1.x cards through that project as even the required source doesn't exists any more.

Besides TitaniumGL no one should expect other gpu related projects from me in the future.
My urge and enthusiasm for anything else besides that, on a scale from 0 to 10, is a negative number.
TitaniumGL is going to be the only and last wrapper of this kind which is developed, maintained and kept alive.

TitaniumGL the OpenGL to D3D wrapper:
http://users.atw.hu/titaniumgl/index.html