First post, by pho
pho
Offline
Rank
Newbie
Hi,
I found out the only way to increase the HUD and GUI in Dragon Age Origins and play the game in 4K is to lower the ingame resolution to 1080p and setting the dgVoodoo resolution to 3840x2160 or to desktop. This works perfectly but sadly the mouse can slide out of the game and this makes it pretty much unplayable. It is if like the game is rendered in 1080p and stretched to the screen but the mouse is moving in a 4K range and therefore out of the gamescreen. Is this fixable anyhow?
Here is my config:
Version = 0x282
[General]
OutputAPI = bestavailable
Adapters = all
FullScreenOutput = default
FullScreenMode = true
ScalingMode = unspecified
ProgressiveScanlineOrder = false
EnumerateRefreshRates = false
Brightness = 100
Color = 100
Contrast = 100
InheritColorProfileInFullScreenMode = true
KeepWindowAspectRatio = true
CaptureMouse = true
CenterAppWindow = false
[GeneralExt]
DesktopResolution =
DesktopBitDepth =
DeframerSize = 1
ImageScaleFactor = 1
CursorScaleFactor = 0
DisplayROI =
Resampling = bilinear
PresentationModel = auto
ColorSpace = appdriven
FreeMouse = false
WindowedAttributes =
FullscreenAttributes =
FPSLimit = 0
Environment =
SystemHookFlags = GDI, Cursor
[Glide]
VideoCard = voodoo_2
OnboardRAM = 8
MemorySizeOfTMU = 4096
NumberOfTMUs = 2
TMUFiltering = appdriven
DisableMipmapping = false
Resolution = unforced
Antialiasing = appdriven
EnableGlideGammaRamp = true
ForceVerticalSync = true
ForceEmulatingTruePCIAccess = false
16BitDepthBuffer = false
3DfxWatermark = true
3DfxSplashScreen = false
PointcastPalette = false
EnableInactiveAppState = false
[GlideExt]
DitheringEffect = pure32bit
Dithering = forcealways
DitherOrderedMatrixSizeScale = 0
[DirectX]
DisableAndPassThru = false
VideoCard = internal3D
VRAM = 4096
Filtering = appdriven
Mipmapping = appdriven
KeepFilterIfPointSampled = false
Resolution = desktop
Antialiasing = appdriven
AppControlledScreenMode = true
DisableAltEnterToToggleScreenMode = true
Bilinear2DOperations = false
PhongShadingWhenPossible = false
ForceVerticalSync = false
dgVoodooWatermark = false
FastVideoMemoryAccess = true
[DirectXExt]
AdapterIDType =
VendorID =
DeviceID =
SubsystemID =
RevisionID =
DefaultEnumeratedResolutions = all
ExtraEnumeratedResolutions =
EnumeratedResolutionBitdepths = all
DitheringEffect = high_quality
Dithering = forcealways
DitherOrderedMatrixSizeScale = 0
DepthBuffersBitDepth = appdriven
Default3DRenderFormat = auto
MaxVSConstRegisters = 256
NPatchTesselationLevel = 0
DisplayOutputEnableMask = 0xffffffff
MSD3DDeviceNames = false
RTTexturesForceScaleAndMSAA = true
SmoothedDepthSampling = true
DeferredScreenModeSwitch = false
PrimarySurfaceBatchedUpdate = false
SuppressAMDBlacklist = false
[Debug]
Info = enable
Warning = enable
Error = enable
MaxTraceLevel = 0