VOGONS


3DFX Voodoo differences

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First post, by Verdorie1

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I am wondering if there are any differences other than clock speed and memory capacity on different types of 3DFX Voodoo (1) cards.

Are there differences in video quality or speed differences? Also are there any cards with special drivers/software?

I'm also wondering if recapping a Voodoo will improve video quality.

I own a Gainward Voodoo 4MB

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Reply 1 of 4, by leileilol

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If you want things looking less smeary, you should probably adjust the filter threshold in an environment variable (set SST_VIDEO_FILTER_THRESHOLD=0x000000). Setting the gamma correction value lower (default is a washed out 1.7) also could help (SST_GAMMA=1.0)

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Reply 2 of 4, by PD2JK

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Some say the image quality is slightly better on Orchid Righteous 3D cards, because of them having mechanical relais instead of solid state. But again thats just hearsay, I have no evidence nor experience.

Miro and Canopus boards can have 6MB, so that few games can run at 800x600.
Also these cards use different pass through VGA cable, some 9 pin mini DIN connector at one end. I made such a cable once. 😀

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Reply 3 of 4, by Thandor

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They even go up to 8MB: Skywell Magic 3D Plus but performance wise it’s not interesting. In some cases you’ll gain one or two FPS. Alternatively there is a Quantum3D Obsidian SB50-4220 with 8MB and two TMU’s (texture mapping unit). Games like Unreal can benefit from this but a lot of games from the Voodoo Graphics era don’t. If you want the most fancy setup you can get stuff in SLI, too.

Bottom end: to get the Voodoo Graphics experience just go with any of the 4MB Voodoo’s, the 3dfx reference driver and install this on something like a Pentium MMX 200 with a CRT monitor 😀.

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Reply 4 of 4, by auron

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PD2JK wrote on 2024-07-19, 20:40:

Miro and Canopus boards can have 6MB, so that few games can run at 800x600.

the extra 2 megabytes are texture memory, not framebuffer memory. that's a good thing because on late titles you'd rather be running 512x384 than 800x600 on these cards.

that being said, voodoo graphics is capable of 800x600 if no z-buffer is used.