VOGONS


First post, by 5ven

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Finally got my PicoGUS v2.0. I had planned to use it only as an MPU-401 in conjunction with an AWE64 and a real GUS Classic. When I just had the real GUS and AWE64 in that computer, I couldn't get the gameport to work as a MIDI output device on the AWE64. As I read, the gameport on the real GUS is only for game controllers, not for MIDI data.

The card installed just fine; I set the IRQ to 3 and the DMA to 3. Connected it to an SC-55 mk2 that passes the MIDI signal through to an MT-32. For some reason, I couldn't get music-related MIDI data to be outputted when I tried DOSMid. The text "PICOGUS" appeared on the display of the MT-32, though. Tried to set the MIDI address to 330, then to 335 (which resulted in a lockup in DOSMid). Made sure the MIDI address on the AWE64 was 310.

Then I tested by removing the real GUS from the system and inserting a Creative Vibra 16. The card worked fine, and MIDI data was sent to the SC-55.

I wonder if there would be any way to keep the configuration of PicoGUS as the MPU-401 card, real GUS, and a Sound Blaster (either AWE64 or Vibra 16)? I could, of course, combine MPU-401 with the GUS emulation of PicoGUS, which would probably be the intended best way. But having a real GUS and PicoGUS as MPU-401 would be ideal for me.

Pentium 200 MHz, Zida 5DTX II, 64 MB RAM, S3 Virge, GUS Classic, Creative AWE64 (DOS 6.22)
Pentium 4 3.2 GHz, 1 GB DDR RAM, Geforce 4200 Ti, Creative Audigy 2 ZS Platinum Pro (Win 98SE & Win XP Home)
MT-32 & SC-55 mk II

Reply 1 of 1, by 5ven

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More tests done, some success! 😊 PicoGUS MPU and SB modes worked great on lower MIDI ports like 320 and 310 in the PC with the real GUS Classic 3.74 card. Also went into BIOS and set IRQs 3-7 to "Legacy ISA", just in case.

Music worked fine on the SC-55 mk II playing Raptor and Transport Tycoon Deluxe (in port 320). Bonus: Adlib worked in SB 2.0 mode for Ironman Offroad Racing (1989). SB 2.0 mode also did well with Raptor.

DOSMid played back music no problem when I set the option /mpu=320.

Still, any MIDI port 330 or higher isn't working, so Panzer General, which needs ports 330, 332, 334 or 336, was a no-go. Gotta check if there's a patch for that game.

Pentium 200 MHz, Zida 5DTX II, 64 MB RAM, S3 Virge, GUS Classic, Creative AWE64 (DOS 6.22)
Pentium 4 3.2 GHz, 1 GB DDR RAM, Geforce 4200 Ti, Creative Audigy 2 ZS Platinum Pro (Win 98SE & Win XP Home)
MT-32 & SC-55 mk II