First post, by willow
I have launched G-nome. In menu, font are illisible and when I launch campaign, it crash..
https://en.wikipedia.org/wiki/G-Nome
It works with ddrawcompact.
I have launched G-nome. In menu, font are illisible and when I launch campaign, it crash..
https://en.wikipedia.org/wiki/G-Nome
It works with ddrawcompact.
Basically it's a GDI game. It won't work with dgVoodoo even with GDI hooking enabled because the GDI rendering part is initialized before DDraw. 🙁
Dege wrote on 2025-03-09, 21:51:Basically it's a GDI game. It won't work with dgVoodoo even with GDI hooking enabled because the GDI rendering part is initialized before DDraw. 🙁
what if you forwarded GDI onto the host and and copied the natively rendered data for presentation later? bit like how gdi blitting can be done on d2d.
Dege wrote on 2025-03-09, 21:51:Basically it's a GDI game. It won't work with dgVoodoo even with GDI hooking enabled because the GDI rendering part is initialized before DDraw. 🙁
Thanks. Why it works with dddrawcompact ?
willow wrote on 2025-03-13, 16:27:Dege wrote on 2025-03-09, 21:51:Basically it's a GDI game. It won't work with dgVoodoo even with GDI hooking enabled because the GDI rendering part is initialized before DDraw. 🙁
Thanks. Why it works with dddrawcompact ?
Probably because it is not a wrapper-to-newer-API
previously known as Discrete_BOB_058