First post, by davidmorom
davidmorom
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Newbie
Hi Dege!
I just encountered a bug in Monkey Island 4. At some parts of the game the shadows seems to be incorrectly masked, and they are drawn outside the zone they are supposed to be. This problem was reported in 2019 on the thread "dgVoodoo 2 for DirectX 11" but it was closed long time ago and I think the issue was overlooked.
I attach two screenshots, with and without dgVoodoo, so you can clearly appreciate the problem. I also attach a save game at that point of the game, just in case you want to take a look at the issue.
Thaks for your work, as always!