VOGONS


First post, by Kaisersoze

User metadata
Rank Newbie
Rank
Newbie

P133 ( Socket 7 ) - Award BIOS
32 MB Ram
Win95 - Msdos with multiboot menu ( starting from Msdos first )

Sorry guys, probably this one has been already addressed by someone else, but I'm having the same problem here but so on still unsolved...
Anyway, i don't even think it is a resources matter, nor a bad/damaged voodoo card one.
Indeed, when i run statically linked games such as Actua Soccer i can get it working flawlessly.
Even with the glide2x.ovl taken from c:\windows and pasted into game's dir i haven't got any luck so far.

Bear in mind that in Windows my dinamically linked glide games run like a charm...but when i start them in DOS, they FREEZE like a chef...

Any solution here yet?

Reply 1 of 2, by Imperious

User metadata
Rank Oldbie
Rank
Oldbie

What Windows glide games are You trying to get working in Dos?
Maybe have a look here Revised list of Voodoo games for DOS.

Atari 2600, TI994a, Vic20, c64, ZX Spectrum 128, Amstrad CPC464, Atari 65XE, Commodore Plus/4, Amiga 500
PC's from XT 8088, 486, Pentium MMX, K6, Athlon, P3, P4, 775, to current Ryzen 5600x.

Reply 2 of 2, by Gmlb256

User metadata
Rank l33t
Rank
l33t

What the OP actually meant is that DOS Glide games using the external GLIDE2X.OVL file ran ok within Windows 95 but they fail in a proper DOS environment. Usually an issue with the latest Voodoo Graphics drivers.

The solution for this situation is to get the Glide 2.43 runtime libraries (GRTVGR.EXE) and grab the version of GLIDE2X.OVL from it, which works in pure DOS and MS-DOS mode.

VIA C3 Nehemiah 1.2A @ 1.46 GHz | ASUS P2-99 | 256 MB PC133 SDRAM | GeForce2 GTS 32 MB | Voodoo2 12 MB | SBLive! | AWE64 | SBPro2 | GUS