VOGONS


First post, by Dracolich

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After solving my recent issue on raspberry pi I was enjoying Quake in dosbox, until loading a saved game. My original game CD is version 1.01, and I installed from a bin/cue image and used the official patches to update to 1.06 and then 1.08. Now when loading a saved game I lose the axe (pressing 1 gives the no weapon message), some items are shifted or appear with wrong models, and I've gotten stuck on a couple of stair steps.
The dosbox on raspberry pi is an svn so I plugged the disk into my main pc to try in the official dosbox 0.74-3. It still happens. In case the 1.06 patch messed up pak0.pak I reinstalled a fresh 1.01 and started a new game. It still happens. In case it's a problem with my flash drive I reinstalled again onto my main pc's disk. It still happens. I've tried searching here and in Google but haven't found any clues. I know the source ports but I prefer dosbox for the vanilla experience and the dos environment.

Last edited by Dracolich on 2025-10-12, 16:26. Edited 1 time in total.

Reply 1 of 3, by feda

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Corrupt dump or damaged disc maybe?
Mine doesn't do that.
Try and find another copy.

Reply 2 of 3, by akula65

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Some of the comments regarding file attributes in this old thread may be relevant to your issue.

Reply 3 of 3, by Dracolich

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Thanks for the replies. I've compared md5sums of the quake.exe and pak files to known good files on another machine and the sums match. I also compared the quake.exe with the one included on the mission pack #2 cd. I've been doing some more tests and it works correctly in DOSBox-X with the same flash drive directory mounted as C: After making a working save file in -X, if I load the same game in 0.74 it works; and if I save again from in 0.74 (either overwriting the same file or making a new one) it's messed up again. This suggests to me that my files are okay but something is wrong with my dosbox settings or environment.

I've compared my configs for 0.74 and -X and the main difference (other than the many hardware settings unique to -X) is -X running an autoexec.bat. It just sets the path= , blaster= , the reported dos version, and fakeshar. Back in 0.74 I've tried loading fakeshar, setting the dos version, and finally copying the whole autoexec.bat. Still no joy.

Attached is the .conf file I am loading 0.74 with
feda, is your game version 1.01 patched to 1.06 and 1.08?
akula65, I looked at the thread you shared. Unfortunately, my problem is not attributes or read-only files.