First post, by djc5166
I have the original Fable TLC setup with dgvoodoo2 v2.87.1, to be able to force the game into windowed mode so i can use it with LS. Setup to run at 1920x1080p > LS up-scaled to 3840x2160. The UI in this game doesn't seem to scale, so it is microscopic if its set to 3840x2160 directly.
A quirk with the game is the main menu is always 1024x768 regardless of the video settings for the game.
It seems that dgvoodoo windowed mode reacts correctly when starting the game 1024x768(4:3)->1920x1080(16:9).
An issue I'm having through is LS doesn't seem to react to this switch. You have to dis-engage and re-engage the scaling for it to pick up the switch to 1920x1080.
Is this a bug with LS? dgvoodoo? something else? Maybe these things just don't work together like that.