Developer's Forum, for discussion of bugs, code, and other developmental aspects of OpenGLide.
I think some changes between 009rc3 and 009rc4 partially break the chromakeying for 16bit textures. I'll have a look to see if I can fix it, but I just thought I'd mention it here in case someone else wants to have a look. It might be MMX code, which I don't know very well. It doesn't affect all textures. Perhaps just small ones.
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