VOGONS


First post, by palxex

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Rank Newbie
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Newbie

Hi everybody, first thank you for your excellent work! Without DOSBox I might still have to play several games under MSDOS. Since DOSBox 0.60 support them, I use dosbox to play them at all times; but when I updated to the last CVS version days before, the musics in those game became uncorrect(It sounds as if every note is delayed). I recompiled the older CVS code with VC2005(which I used to compile the latest CVS version), and everything was OK, so that shouldn't be my compiler's error.
By checking the change log I found the latest large scale change was about five months before, and I didn't found my favorite build-gulikoza's cvs build(1.26.2006) has this problem. So I thought that there might be something wrong in my environment; BUT when I got gulikoza's latest CVS build(3.18.2006) today, I found that this build has also got this problem...Could anyone help to check the recent modification on adlib emulation related code, and fix this problem?

Oh,I nearly forgot to offer the name of the games. They are pal for dos,swd2 series,and some else etc.Those games were produced by China Taiwan Softstar corp. , and they all uses an FM music called RIX.

my situation:
motherboard:Microstar NForce2
CPU: AMD athlonXP 1800+ OC 1.92G
Memory: 384MB
Video board: NVIDIA Geforce FX5200,128MB w/RAM
SoundBoard: Crystal SoundFusion CS4281
OS: Microsoft Windows XP SP2
Description of problem: provided above
Reproducibility of problem :always
Sound mode:Adlib emu
Video mode :any
Version of emulator:CVS

At last, I know my English is too poor...Appologize here first;-)

Reply 1 of 1, by DosFreak

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Rank l33t++
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l33t++

This was changed recently. Sound slows down now instead of skipping like it did before. If your sound slows down then you do not have the cycles configured correctly for DosBox (or it might be a bug for some games)

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