VOGONS


First post, by swaaye

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Anyone manage to get rid of the popping? Uhg! I've tried increasing the block size and prebuffer, along with going to SBPRO2 instead of SB16. Nothing helps. I am using DOS32A instead of DOS4GW. Game seems to be working fine otherwise (except for the inability to set 640x480 for videos).

Reply 2 of 3, by leileilol

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A Final Unity was quite buggy, it popped alot on my actual sound blasters in actual real pcs too especially the navigation screen

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long live PCem

Reply 3 of 3, by swaaye

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Tried Gulikoza's 0.70 and the Daum Cafe 0.70. Both do the same thing. Might have to dig up an older build then.

And yea, I too remember the game being quirky even on a real 486 with physical audio hardware it has native support for.

edit: Nope, 0.65 still has popping....