First post, by MajorGrubert
Back in the good old days of DOS, I had a SB 16 ISA card and could only hear AdLib-style music in the games (OPL-3 FM). Now, with VMDSound and DosBox there is a bunch of games that can play music through MPU-401, but I'm stuck with any defaults for MIDI playback that are provided by Windows 2000/XP. In the meanwhile, I keep reading about soundfonts, instruments and so on in several threads, but I could not find a decent tutorial about MIDI playback.
So, in a nutshell, how can I improve MIDI playback in Windows 2000/XP? What can I do with "Microsoft GS Wavetable Synth"? Should I get a SoundBlaster Audigy to have decent music in games or is there a decent software-based solution?
By the way, I have tried Google and found a lot of pages about loading soundfonts into music cards, but they only address the process itself and not the basics behind it. I have some knowledge about MIDI and digital instruments (keyboards, synthesizers), but don't know how to get the best music for games inside Windows.
Athlon 64 3200+/Asus K8V-X/1GB DDR400/GeForce FX 5700/SB Live! 5.1