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First post, by Tody

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Keybord and Display problems on German Games

The German Keybord layout can switched with: keby gr at new release.
But what is with the Display Codepage?
When used in a Game the Char 'ü or :' then didnt display them.
by : comes a Ö
by ü comes a Linefeed or simelar
the effect is thats the GUI of the Game is extremly Confused... 🙁
For Example the German version of Stonekeep...

under MS-DOS you can use DISPLAY.SYS

What can i do under DOSBox????

Reply 1 of 10, by wd

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When used in a Game the Char 'ü or :' then didnt display them.

Does it work under real dos that way? I actually don't know any game
where you would/could use foreign characters for some input,
besides savegames and this won't work in dosbox anyways.

What version of stonekeep are you using and where exactly do you need
the foreign characters?

Reply 2 of 10, by Tody

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Hello,

when i write a map note then represents the chars correctly.
But in the Game menu is a button to go back (Zurück) who the Char ü as linefeed displayed.
Or in the char infos.
Agility: -> Displayed as AgilityÖ

On my old Machine with win98 unter DOS mode works correctly

I'm sorry for my bad english

greetz Tody

Edit: I use the German Version of Stonekeep with patch 1.2

Reply 3 of 10, by wd

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You can switch codepages using the keyb command in dosbox, but i don't
know if this fixes the problem.
Try something like "keyb gr 858" instead of using the keyboardlayout=
setting of dosbox.conf

Reply 4 of 10, by Tody

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Hello, so i can only switch the KB layout. Not the Display Layout.

Under MS-Dos you can use Display.sys with ega.cpi to setup this config
I use keyb in my config for dosbox. its works with keyboard inputs.
but dont display the correct chars that using by the game engine.

please show pic for details of error...

thanks Tody

Reply 5 of 10, by h-a-l-9000

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"keyb gr 437" maybe?

1+1=10

Reply 6 of 10, by wd

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Hello, so i can only switch the KB layout. Not the Display Layout.

The display layout is switched automatically, for the GR layout it is
a page compatible to the 850-one (the standard one on a german
msdos installation).

As hal said try the US layout, or use no keyb/layout at all (that is
keyboardlayout=none) and see if the game works fine then.

Reply 7 of 10, by Tody

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no sorry... 🙁

i use keyb gr 437 -> errors
when i use keyb gr 850 -> errors
and when i didnt use keyb -> the same

but wenn i write ingame a map note then displays the chars correctly.
default text at menu or ingame texts displays false

greetz

Reply 8 of 10, by wd

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Maybe they're using some character translation tables/translation functions
which are not present in dosbox, so you're out of luck (or take the adventure
of playing the english version 😀 ).

I'll see if i can select a different language during installation, but don't
remember playing it in any non-english language.

Reply 9 of 10, by Tody

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I'm sorry... 🙁

Why didnt could set the Display CP?
Under MD-DOS can you set this by load Display.sys and country.sys
Gives simmelar for DOSBox?

Thanks for our help!

Reply 10 of 10, by wd

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Why didnt could set the Display CP?

It does automatically. But the game doesn't use any codepage data
as the cpis are for textmode only.