First post, by pizte
Well, i was testing today this two games:
- Little Big Adventure: "Relentless" Twinsen's Adventure
- Little Big Adventure 2: Twinsen's Oddysey
Ok, the machine is an iBook G4, so i don't know what motherboard has, but i will give you the other details:
- Processor: PowerPC G4 1.33GHz Single core
- RAM: 1 GB Kingston DDR 266MHz (PC2100) and 512MB Built-in the motherboard (DDR 266Mhz too)
- Video: ATI Radeon Mobility 9550 32MB Not shared (don't know what type of memory is, I suppose that must be DDR)
- Audio: Texas Instruments TAS3004
- Operating system: Mac OS 10.4.11
- (The games are listed above and both are version 1.0 without patches, the patches are for graphic issues in windows 95/98 )
- Video mode: OpenGL
- Sound Mode: Sound Blaster 16
- Version: DOSBox 0.72 for Mac
Description of the problem of LBA1:
Well, the game runs too slow, at 10FPS, and it has some problems with sound configuration, if you configure a music and a effects device (as it should be) you'll get a irritating noise trough the speakers. I tried also using GUS emulation, changing values of IRQ,DMA, port... nothing. Although the music only works well if configured on Sound Blaster 16, without no sound effects. Respect of the video problem i tried framedropping and it's worse, it gets slower. I think that may be a problem of my hardware, but it's weird.
Description of the problem of LBA2:
During installation, DOS4GW gets a stack overflow while copying the voice files (*.VOX) I don't know nothing more.
I must say that the CD's were ISO mounted in DOSBox with the IMGMOUNT command. And if you ask if they are the originals, yes. It's not a cut version.
I think i didn't forgot anything. And i apologize if i don't explain too well, i'm Spanish. Thanks! 😀
NOTE: I almost forgot! LBA2 was designed to work with MS-DOS but it prior objective was to work in Windows 95/98 with DirectX 3