First post, by Malik
- Rank
- l33t
Anyone tried this?
Last night, I was reading through the hanging bug problem and decided to test with two cards :
i - CT3980 - SBAWE32 PnP A220 I7 D1 H5 P300 620 with Waveblaster
ii - CT2950 - SB16 Pro PnP A240 I5 D0 H6 P330 with NEC XR385
The AWE32 is designated for Sound Effects, and MIDI is handled by the DB60XG clone on the SB16Pro. The Line-OUT of the SB16 is connected to the Line-IN of the AWE32.
I tried playing Ultimate DOOM.
When playing with the above configuration, (all resorces properly assigned in DOOM's setup) I can hear the MIDI but the volume is too low, and I need to crank up the receiver's volume very high.
This is after setting the input gain to x4 in the AWE32's SB16SET.
I'm not sure how to access the SB16Pro's mixer so that I can save the settings there before I use my AWE32's mixer.
I also have noticed that when I switched roles - i.e. - SB16Pro to handle Sound Effects and AWE32 (which also has the WaveBlaster I) to handle MIDI, I can hear the AWE32's MIDI but no Sound Effects.
For another game, I tried GODS. Everything's working fine. But I do not know which card the GODS game is using - SB16Pro or AWE32?
Have anyone tried accessing directly a Creative PnP card, where other Creative PnP cards are also present?
Thanks for any info. 😀
P.S. On another note, the DB60XG outshines the WaveBlaster I.