VOGONS


First post, by Great Hierophant

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Rank l33t
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l33t

I had no idea that the Tandy SN76496 sound chip could produce output like this in games :

Jordan vs. Bird: One on One
http://www.youtube.com/watch?v=M2A8GbsKcYQ&li … 45&feature=plcp

688 Attack Sub
http://www.youtube.com/watch?v=4_j_0nbff28&li … 44&feature=plcp

Kings of the Beach
http://www.youtube.com/watch?v=t2N7VLF0ZQo&li … 43&feature=plcp

Skate or Die!
http://www.youtube.com/watch?v=I8_z_CI37JE&li … 42&feature=plcp

All great sounding Rob Hubbard tunes, done some justice compared with the C64 originals. My friend Cloudschatze asked me to test these games on my Tandy 1000SX, which does not have a DAC chip (and I certainly did not have a Sound Blaster installed). He recorded them on a Tandy 1000RL, which has a DAC chip. The result on my Tandy is identical to his recordings, so the tunes do not use the DAC. DOSBox's output is markedly wrong when it comes to the output of the digital samples.

http://nerdlypleasures.blogspot.com/ - Nerdly Pleasures - My Retro Gaming, Computing & Tech Blog

Reply 1 of 1, by ripsaw8080

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DOSBox Author

Sounds like what you hear in DOSBox when games try to use the AdLib for digitized sound, so I guess the same issue with not using a high enough frequency is also true for the sn76496 emulation. I remember Hal-9000 commenting about forwarding digitized stuff on OPL to one of the DAC emulations, so perhaps that could be done for Tandy sound as well.