Kerr Avon wrote:I do agree though, that digital rights are really messed up, and copyright exists for far too long per item. I'd personally love it if copyright only persisted for ten years, or even just twenty-five (and not the seventy-five and counting years that Disney have pushed it up to now).
As an indie developer myself, I can't say I'd be on board with this. Copyright offers one major protection and that's the right to have control over your IPs regardless of if content made with them is free or not.
If the limit was 10 years, then people would be free to make their own spinoffs of my PixelShips series which, depending on their skill, could eclipse my original design, which means they would be making money off of something *I* originally created which they clearly lacked the creativity to come up with on their own accord. It would be a massive insult to me because it would be like, "Hey, you made this fun little game for free? Well, how about I get my team of people to take your idea, make a few modifications, market it better, and make tons of money off of it with minimal effort?"
So no, I can't say I would approve of shortening copyrights. What I *DO* approve of is finding a way to amend the laws so that products under copyright which are not actively capitalized for x amount of time enter a point where copies of the original can be produced by third parties for free, without monetary gain, until such time that the copyright holder begins capitalizing on it again, or the copyright expires, at which point the laws regarding public domain would apply. I would completely support that kind of addition to copyright laws. :)
(EDIT: Though I understand why THAT doesn't happen either, as copies would devalue the original. Goes to show there's no perfect solution to all of this.)
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg