First post, by superfury
I've downloaded the executable from Mike Chambers' site at http://www.rubbermallet.org/wolf8086.exe
It seems to run (with some little problems navigating through the menu's because of the screwed up rendering).
The boot loading menu works( x86EMU_wolfenstein3d_loading.png ), after that it gets strange (sound playing fine (up to below crash or just fine without the crash). When skipped past the loading screens(afaik), it seems to run without crashing (first hang(with music continueing playing) is while playing a level).
- First I have a screen capture of the main menu (first menu after loading screen): x86EMU_wolfenstein3d_mainmenu1.png .
- Next a screen capture of movie images afaik? x86EMU_wolfenstein3d_mainmenu_movie.png
- When the movie isn't skipped (by pressing space) some highscores appear? x86EMU_wolfenstein3d_mainmenu2_beforecrash.png
- After the highscores it gives a screen and hangs (music hangs too) x86EMU_wolfenstein3d_mainmenu3_hanging.png
When navigating by skipping the 'movie':
- The main menu selection: x86EMU_wolfenstein3d_mainmenu_selection.png
- The level selection: x86EMU_wolfenstein3d_levelselection.png
- The difficulty selection: x86EMU_wolfenstein3d_difficultyselection.png
- After that the level loads: x86EMU_wolfenstein3d_levelloading.png
- After it's done loading, the level music plays and it shows a strange level image and became unresponsive to any input (game is unresponsive only, emulator still responding without problems).
Image of a playing level(seems to be a static image instead of changing depending on view etc.):
http://postimg.org/image/8luafi6oj/
My current emulator sourcecode:
https://bitbucket.org/superfury/x86emu.git
The screen captures:
Anyone can see why this is happening or knows something about what's causing this?
Author of the UniPCemu emulator.
UniPCemu Git repository
UniPCemu for Android, Windows, PSP, Vita and Switch on itch.io