VOGONS


First post, by nuninho

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Newbie

Hi, guys.

I tested this game in Dosbox 0.74 (with OpenGLNB) and I tried to change vertical frequency to 60Hz or 70Hz and to enable v-sync but I get still stutters (never pure-smooth motion*. 😖 Because I remember I got 1x real time speed with pure-smooth motion* on MS-DOS native running Pentium 3 at 450MHz in 1999. 😁

I tested Intel HD 4600 (in my CPU i7-4790K - from GeForce GTX 780 Ti Classified to CPU graphics as Intel HD 🤣 xD) and I got too fast (= ~4x or 5x real time) despite pure-smooth motion* at 640x480@60Hz running MS-DOS native. 🙁

* - 60Hz + 60fps or 70Hz + 70fps or 100Hz + 100fps or ... without any tearing.

CPU: i7-12700KF
RAM: 2x16GB DDR4@3600MHz
MB: MSI PRO Z690-A DDR4
GPU: Zotac RTX 4090 - NEW 😁
Opt. disc: LG BD-RE writer BH16NS40
HDD: SATA 1TB
SSDs: OCZ RD400 0.5TB+Crucial MX500 2TB
PSU: AEROCOOL 1kW 80+ Gold
Disly: CRT 21" Sony E530 😁

Reply 1 of 3, by nuninho

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Rank Newbie
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Newbie

Is the solution next dosbox???

CPU: i7-12700KF
RAM: 2x16GB DDR4@3600MHz
MB: MSI PRO Z690-A DDR4
GPU: Zotac RTX 4090 - NEW 😁
Opt. disc: LG BD-RE writer BH16NS40
HDD: SATA 1TB
SSDs: OCZ RD400 0.5TB+Crucial MX500 2TB
PSU: AEROCOOL 1kW 80+ Gold
Disly: CRT 21" Sony E530 😁

Reply 2 of 3, by Qbix

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Rank DOSBox Author
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DOSBox Author

maybe get a faster pc, if it needs 450 mghz on a real DOS PC 😉
As that is a lot of power to emulate 😉

Water flows down the stream
How to ask questions the smart way!