VOGONS


First post, by DosFreak

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https://sourceforge.net/projects/sfall/files/?source=navbar

A set of engine modifications for the classic game Fallout 2 by Interplay. Includes fixes for bugs in the original engine, allows fallout to run correctly on modern operating systems, and adds additional features for modders

v3.8 >Improved npc combat control and fixed various issues with it >Fixed bugs in set*_stat_min functions that set max values in […]
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v3.8
>Improved npc combat control and fixed various issues with it
>Fixed bugs in set*_stat_min functions that set max values instead of min
>Unified the style of global/hook script log entries
>Added new universal opcodes sfall_funcX that allow to add new script functions without changing script compiler and/or decompiler
>Added new script functions: spatial_radius, critter_inven_obj2, intface_redraw, intface_hide, intface_show, intface_is_hidden, exec_map_update_scripts

Original engine bug fixes and various features based on the work by Crafty:
>sfall can now load global/hook scripts from dat files
>Improved the 'print to file' fix and added the ability to use long filenames in dat files
>Improved the functionality of ProcessorIdle

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