VOGONS


First post, by ProfessorProfessorson

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Meant to do this a few years ago, then forgot I even had the card until I was going though parts boxes today, so here you go:

Pentium III 1ghz on 440 BX2 100 FSB motherboard
256mb pc100 ram
80GB Seagate Baracuda ata100
Creative AWE64
EVGA 500 watt psu
Antec Titan ATX case

Driver used was 77.72. 81.98 had worse performance.

3D Mark 2000 default test
3DMark Result: 5542 3D marks
CPU Speed: 414 CPU 3D marks
Game 1 - Helicopter - Low Detail: 98.8 FPS
Game 1 - Helicopter - Medium Detail: 76.6 FPS
Game 1 - Helicopter - High Detail: 52.4 FPS
Game 2 - Adventure - Low Detail: 128.8 FPS
Game 2 - Adventure - Medium Detail: 65.1 FPS
Game 2 - Adventure - High Detail: 40.2 FPS
Fill Rate (Single-Texturing): 417.4 MTexels/s
Fill Rate (Multi-Texturing): 1180.5 MTexels/s
High Polygon Count (1 Light): 16048 KTriangles/s
High Polygon Count (4 Lights): 14198 KTriangles/s
High Polygon Count (8 Lights): 11108 KTriangles/s
8MB Texture Rendering Speed: 326.1 FPS
16MB Texture Rendering Speed: 224.7 FPS
32MB Texture Rendering Speed: 129.8 FPS
64MB Texture Rendering Speed: 69.0 FPS
Bump Mapping (Emboss, 3-pass): 162.6 FPS
Bump Mapping (Emboss, 2-pass): 194.3 FPS
Bump Mapping (Emboss, 1-pass): 333.7 FPS
Bump Mapping (Environment): 261.6 FPS

3D Mark 2001 default test
3DMark Score 4301
Game 1 - Car Chase - Low Detail 66.3 fps
Game 1 - Car Chase - High Detail 22.4 fps
Game 2 - Dragothic - Low Detail 69.5 fps
Game 2 - Dragothic - High Detail 37.5 fps
Game 3 - Lobby - Low Detail 68.8 fps
Game 3 - Lobby - High Detail 32.0 fps
Game 4 - Nature 21.0 fps
Fill Rate (Single-Texturing) 435.7 MTexels/s
Fill Rate (Multi-Texturing) 1343.9 MTexels/s
High Polygon Count (1 Light) 17.0 MTriangles/s
High Polygon Count (8 Lights) 10.5 MTriangles/s
Environment Bump Mapping 90.4 fps
DOT3 Bump Mapping 48.9 fps
Vertex Shader 43.2 fps
Pixel Shader 83.4 fps
Advanced Pixel Shader 64.0 fps
Point Sprites 8.2 MSprites/s

Serious Sam First Encounter Karnak Demo in OpenGL 32-Bit @ 800x600 Quality settings
Per Fraps:
2018-05-13 18:47:38 - SERIOUSSAM
Frames: 3372 - Time: 75441ms - Avg: 44.697 - Min: 26 - Max: 70

So, how does this stack against normal Windows 98 titans like the GF3 Ti 4200 128mb and GF3 Ti200 64mb?
Same Serious Sam Karnak test and 3D Mark test run on the other two cards in the same system, but with driver 45.23:

Geforce 3 Ti 200
2018-05-13 19:26:48 - SERIOUSSAM
Frames: 3485 - Time: 76170ms - Avg: 45.752 - Min: 27 - Max: 72

3D Mark 2000 3DMark Result: 6511 3D marks
3D Mark 2001 3DMark Result: 4702 3D marks

Geforce 4 Ti4200
2018-05-13 19:50:20 - SERIOUSSAM
Frames: 3843 - Time: 75949ms - Avg: 50.599 - Min: 27 - Max: 78

3D Mark 2000 3DMark Result: 6682 3D marks
3D Mark 2001 3DMark Result: 6180 3D marks

Reply 1 of 1, by candle_86

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I did a comparison a few years ago agasint the Ti 500, go look at that, it was also a 64bit 6200

Geforce3 Ti 500 vs Geforce 6200