First post, by Googolplexian
Hello Dege!
I am a proud user of your dgVoodoo2 for a so long time and it always helped me running my old games at modern resolutions and on modern systems.
But there is one very important thing that actually didn't work so well:
The GOG-version of "Indiana Jones and the Infernal Machine"
This version of the game uses an own ddraw.dll but the resolutions are very limited and I want to have all the nice features and benefits of dgVoodoo2 for this awesome game. But dgVoodoo2 replaces the ddraw.dll with its own version and the game works, but the performance is so bad. Maybe this is a thing you can fix or improve for a next update of dgVoodoo2? I can't believe it's a GOG issue. Maybe you can take a look at the GOG ddraw.dll and what makes it so special that the game runs only with this and not with dgVoodoo2 without stuttering.
Retail version has always run fine and smooth with dgVoodoo2, but not the GOG-version which has an updated Indy3D.exe.
My system:
Intel Core i7-4770
16 GB DDR3-800
nVidia GeForce RTX 2070
256 GB SSD
Win10 Pro x64 1903
Thank you so much for your great support!
And best regards,
Martin