First post, by Red_88
Red_88
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Newbie
Hi,
Fast Attack is an modern submarine warfare simulation /game. For the most time it runs under Dosbox, but I found an situation where it will crash. Everytime when getting attacked by an specific submarine class the game feezes and crashes together with dosbox.
I run DOSBox 0.74 in Xubuntu 18.04. I have the default version from the repositories installed. I have also tried with dosbox-svn.
Consoloe output of DOSBox 0.74 attached as text file.
My config file (from SVN build, 0.74 configured same way):
# This is the configuration file for DOSBox SVN. (Please use the latest version of DOSBox)# Lines starting with a # are comment lines and are ignored by DOSBox.# They are used to (briefly) document the effect of each option.[sdl]# fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back)# fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox.# fullresolution: What resolution to use for fullscreen: original, desktop or a fixed size (e.g. 1024x768).# Using your monitor's native resolution with aspect=true might give the best results.# If you end up with small window on a large screen, try an output different from surface.On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended# to use a lower full/windowresolution, in order to avoid window size problems.# windowresolution: Scale the window to this size IF the output device supports hardware scaling.# (output=surface does not!)# output: What video system to use for output.# Possible values: surface, overlay, opengl, openglnb.# autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock)# sensitivity: Mouse sensitivity. The optional second parameter specifies vertical sensitivity (e.g. 100,-50).# waitonerror: Wait before closing the console if dosbox has an error.# priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized.# pause is only valid for the second entry.# Possible values: lowest, lower, normal, higher, highest, pause.# mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the default value.# usescancodes: Avoid usage of symkeys, might not work on all operating systems.fullscreen = falsefulldouble = falsefullresolution = originalwindowresolution = originaloutput = overlayautolock = truesensitivity = 100waitonerror = truepriority = higher,normalmapperfile = mapper-SVN.mapusescancodes = true[dosbox]# language: Select another language file.# machine: The type of machine DOSBox tries to emulate.# Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.# captures: Directory where things like wave, midi, screenshot get captured.# memsize: Amount of memory DOSBox has in megabytes.# This value is best left at its default to avoid problems with some games,# though few games might require a higher value.# There is generally no speed advantage when raising this value.language =machine = svga_s3captures = capturememsize = 16[render]# frameskip: How many frames DOSBox skips before drawing one.# aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!# scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,# then the scaler will be used even if the result might not be desired.# To fit a scaler in the resolution used at full screen may require a border or side bars,# to fill the screen entirely, depending on your hardware, a different scaler/fullresolution might work.# Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x.
frameskip = 0aspect = falsescaler = normal2x[cpu]# core: CPU Core used in emulation. auto will switch to dynamic if available and# appropriate.# Possible values: auto, dynamic, normal, simple.# cputype: CPU Type used in emulation. auto is the fastest choice.# Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.# cycles: Amount of instructions DOSBox tries to emulate each millisecond.# Setting this value too high results in sound dropouts and lags.# Cycles can be set in 3 ways:# 'auto' tries to guess what a game needs.# It usually works, but can fail for certain games.# 'fixed #number' will set a fixed amount of cycles. This is what you usually# need if 'auto' fails (Example: fixed 4000).# 'max' will allocate as much cycles as your computer is able to# handle.# Possible values: auto, fixed, max.# cycleup: Amount of cycles to decrease/increase with keycombos.(CTRL-F11/CTRL-F12)# cycledown: Setting it lower than 100 will be a percentage.core = normalcputype = autocycles = autocycleup = 10cycledown = 20[mixer]# nosound: Enable silent mode, sound is still emulated though.# rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.# blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.# Possible values: 1024, 2048, 4096, 8192, 512, 256.# prebuffer: How many milliseconds of data to keep on top of the blocksize.nosound = falserate = 44100blocksize = 1024prebuffer = 25[midi]# mpu401: Type of MPU-401 to emulate.# Possible values: intelligent, uart, none.# mididevice: Device that will receive the MIDI data from MPU-401.# Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.# midiconfig: Special configuration options for the device driver. This is usually the id or part of the name of the device you want to use (find the id/name with mixer/listmidi).# Or in the case of coreaudio, you can specify a soundfont here.# When using a Roland MT-32 rev. 0 as midi output device, some games may require a delay in order to prevent 'buffer overflow' issues.# In that case, add 'delaysysex', for example: midiconfig=2 delaysysex# See the README/Manual for more details.mpu401 = intelligentmididevice = defaultmidiconfig =[sblaster]# sbtype: Type of Soundblaster to emulate. gb is Gameblaster.# Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none.# sbbase: The IO address of the soundblaster.# Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.# irq: The IRQ number of the soundblaster.# Possible values: 7, 5, 3, 9, 10, 11, 12.# dma: The DMA number of the soundblaster.# Possible values: 1, 5, 0, 3, 6, 7.# hdma: The High DMA number of the soundblaster.# Possible values: 1, 5, 0, 3, 6, 7.# sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.# oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.# Possible values: auto, cms, opl2, dualopl2, opl3, opl3gold, none.# oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well).# Possible values: default, compat, fast, mame.# oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).# Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.sbtype = sb16sbbase = 220irq = 7dma = 1hdma = 5sbmixer = trueoplmode = autooplemu = defaultoplrate = 44100[gus]# gus: Enable the Gravis Ultrasound emulation.# gusrate: Sample rate of Ultrasound emulation.# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.# gusbase: The IO base address of the Gravis Ultrasound.# Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.# gusirq: The IRQ number of the Gravis Ultrasound.# Possible values: 5, 3, 7, 9, 10, 11, 12.# gusdma: The DMA channel of the Gravis Ultrasound.# Possible values: 3, 0, 1, 5, 6, 7.# ultradir: Path to Ultrasound directory. In this directory# there should be a MIDI directory that contains# the patch files for GUS playback. Patch sets used# with Timidity should work fine.gus = falsegusrate = 44100gusbase = 240gusirq = 5gusdma = 3ultradir = C:\ULTRASND[speaker]# pcspeaker: Enable PC-Speaker emulation.# pcrate: Sample rate of the PC-Speaker sound generation.# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.# tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.# Possible values: auto, on, off.# tandyrate: Sample rate of the Tandy 3-Voice generation.# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.# disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).pcspeaker = truepcrate = 44100tandy = autotandyrate = 44100disney = true[joystick]# joysticktype: Type of joystick to emulate: auto (default), none,# 2axis (supports two joysticks),# 4axis (supports one joystick, first joystick used),# 4axis_2 (supports one joystick, second joystick used),# fcs (Thrustmaster), ch (CH Flightstick).# none disables joystick emulation.# auto chooses emulation depending on real joystick(s).# (Remember to reset dosbox's mapperfile if you saved it earlier)# Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.# timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).# autofire: continuously fires as long as you keep the button pressed.# swap34: swap the 3rd and the 4th axis. Can be useful for certain joysticks.# buttonwrap: enable button wrapping at the number of emulated buttons.# circularinput: enable translation of circular input to square output.# Try enabling this if your left analog stick can only move in a circle.# deadzone: the percentage of motion to ignore. 100 turns the stick into a digital one.joysticktype = autotimed = trueautofire = falseswap34 = falsebuttonwrap = falsecircularinput = falsedeadzone = 10[serial]# serial1: set type of device connected to com port.# Can be disabled, dummy, modem, nullmodem, directserial.# Additional parameters must be in the same line in the form of# parameter:value. Parameter for all types is irq (optional).# for directserial: realport (required), rxdelay (optional).# (realport:COM1 realport:ttyS0).# for modem: listenport (optional).# for nullmodem: server, rxdelay, txdelay, telnet, usedtr,# transparent, port, inhsocket (all optional).# Example: serial1=modem listenport:5000# Possible values: dummy, disabled, modem, nullmodem, directserial.# serial2: see serial1# Possible values: dummy, disabled, modem, nullmodem, directserial.# serial3: see serial1# Possible values: dummy, disabled, modem, nullmodem, directserial.# serial4: see serial1# Possible values: dummy, disabled, modem, nullmodem, directserial.serial1 = dummyserial2 = dummyserial3 = disabledserial4 = disabled[dos]# xms: Enable XMS support.# ems: Enable EMS support. The default (=true) provides the best# compatibility but certain applications may run better with# other choices, or require EMS support to be disabled (=false)# to work at all.# Possible values: true, emsboard, emm386, false.# umb: Enable UMB support.# keyboardlayout: Language code of the keyboard layout (or none).xms = trueems = trueumb = truekeyboardlayout = auto[ipx]# ipx: Enable ipx over UDP/IP emulation.ipx = false[autoexec]# Lines in this section will be run at startup.# You can put your MOUNT lines here.
Console output from DOSBox-SVN with settings as above
DOSBox version SVNCopyright 2002-2019 DOSBox Team, published under GNU GPL.---CONFIG: Loading primary settings from config file /home/XXX/.dosbox/dosbox-SVN.confMIXER: Got different values from SDL: freq 44100, blocksize 512ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)No working midi device found/selected! Please check your settings and/or compilation environment.MIDI: Opened device:noneDOSBox has switched to max cycles, because of the setting: cycles=auto.If the game runs too fast, try a fixed cycles amount in DOSBox's options.Illegal read from f000e987, CS:IP 180: 11Illegal read from f000e988, CS:IP 180: 11Illegal read from f000e989, CS:IP 180: 11Illegal read from f000e98a, CS:IP 180: 11Illegal read from f00011c0, CS:IP 180: 56Illegal read from f00011c1, CS:IP 180: 56Illegal read from f00011c2, CS:IP 180: 56Illegal read from f00011c3, CS:IP 180: 56Illegal read from a0f00012, CS:IP 180: 56Illegal read from f000f213, CS:IP 180: 56Illegal write to f000f213, CS:IP 180: 56Illegal read from 1460c000, CS:IP 180: 56Illegal read from 1460c001, CS:IP 180: 56Illegal read from 1460c002, CS:IP 180: 56Illegal read from 1460c003, CS:IP 180: 56Illegal read from 1460c004, CS:IP 180: 56Illegal read from 1460c005, CS:IP 180: 56Illegal read from 1460c006, CS:IP 180: 56Illegal read from 1460c007, CS:IP 180: 56Illegal read from e001e506, CS:IP 180: 56Illegal write to e001e506, CS:IP 180: 56Illegal read from 5db118c, CS:IP 180: 8eIllegal read from 5db118d, CS:IP 180: 8eIllegal read from 5db118e, CS:IP 180: 8eIllegal read from 5db118f, CS:IP 180: 8eIllegal read from c0f00014, CS:IP 180: 8eIllegal read from 1520f000, CS:IP 180: 9eIllegal write to 1520f000, CS:IP 180: 9eIllegal read from 1060f000, CS:IP 180: 9eIllegal write to 1060f000, CS:IP 180: 9eIllegal read from f000f2e0, CS:IP 180: 9eIllegal write to f000f2e0, CS:IP 180: 9eIllegal read from f000f2e0, CS:IP 180: 9eIllegal write to f000f2e0, CS:IP 180: 9eIllegal read from f000f2e0, CS:IP 180: 9eIllegal write to f000f2e0, CS:IP 180: 9eIllegal read from 1060f000, CS:IP 180: 105Exit to error: Illegal GRP4 Call 2
Console output of DOSBox-SVN with core=normal, output is the same when core=normal, xms=false ems=false umb=false
DOSBox version SVNCopyright 2002-2019 DOSBox Team, published under GNU GPL.---CONFIG: Loading primary settings from config file /home/XXX/.dosbox/dosbox-SVN.confMIXER: Got different values from SDL: freq 44100, blocksize 512ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)No working midi device found/selected! Please check your settings and/or compilation environment.MIDI: Opened device:noneDOSBox has switched to max cycles, because of the setting: cycles=auto.If the game runs too fast, try a fixed cycles amount in DOSBox's options.Illegal read from f000e987, CS:IP 180: 22Illegal read from f000e988, CS:IP 180: 22Illegal read from f000e989, CS:IP 180: 22Illegal read from f000e98a, CS:IP 180: 22Illegal read from f00011c0, CS:IP 180: 56Illegal read from f00011c1, CS:IP 180: 56Illegal read from f00011c2, CS:IP 180: 56Illegal read from f00011c3, CS:IP 180: 56Illegal read from a0f00012, CS:IP 180: 60Illegal read from f000f213, CS:IP 180: 79Illegal write to f000f213, CS:IP 180: 79Illegal read from 1460c000, CS:IP 180: 7cIllegal read from 1460c001, CS:IP 180: 7cIllegal read from 1460c002, CS:IP 180: 7cIllegal read from 1460c003, CS:IP 180: 7cIllegal read from 1460c004, CS:IP 180: 7cIllegal read from 1460c005, CS:IP 180: 7cIllegal read from 1460c006, CS:IP 180: 7cIllegal read from 1460c007, CS:IP 180: 7cIllegal read from e001e506, CS:IP 180: 84Illegal write to e001e506, CS:IP 180: 84Illegal read from 5db118c, CS:IP 180: 8eIllegal read from 5db118d, CS:IP 180: 8eIllegal read from 5db118e, CS:IP 180: 8eIllegal read from 5db118f, CS:IP 180: 8eIllegal read from c0f00014, CS:IP 180: 94Illegal read from 1520f000, CS:IP 180: a0Illegal write to 1520f000, CS:IP 180: a0Illegal read from 1060f000, CS:IP 180: a8Illegal write to 1060f000, CS:IP 180: a8Illegal read from f000f2e0, CS:IP 180: b1Illegal write to f000f2e0, CS:IP 180: b1Illegal read from f000f2e0, CS:IP 180: b5Illegal write to f000f2e0, CS:IP 180: b5Illegal read from f000f2e0, CS:IP 180: b8Illegal write to f000f2e0, CS:IP 180: b8Illegal read from 60f00015, CS:IP 180: 12cExit to error: Illegal GRP4 Call 2