VOGONS


First post, by Gambit37

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Just a thought: Could the principles behind the operation of Glidos be used to wrap *any* DirectX game back to DirectX? I know that sounds bonkers but here's my thinking:

Would be possible to write a prog to intercept, for example, the video output of all the other Tomb Raider games, analyze the stream in the same way Glidos dos, substitute all graphics for high res ones, and then output to display?

Just thinking out loud.... 😕

Reply 1 of 2, by Glidos

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Oh yes! Not stupid at all. The thought has occurred to me.

Reply 2 of 2, by Gambit37

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Cool... OK, well I won't start making TR2 textures just yet. Best finish TRX first! 😉