First post, by mothergoose729
Hello all, I am trying to get some DOS glide games going and I am having a little trouble.
I installed descent II from CD rom, played the game just fine on the 1.0 patch, and then I set about getting voodoo support working on my SLI Creative 6670 matched voodoo 2 setup (12mb).
I updated the game to patch 1.2, and then tried the unofficial patch from Vertz thread, and as well as the official patch with a batch file as well. The unofficial patch just hangs in pure DOS. If I run the game in a DOS window I can hear the opening intro but I can't see any graphics coming out of the master voodoo 2. The official patch with a batch file throws a bunch of errors and crashes.
Voodoo 2 DOS Glide compatibility matrix
Everything appears to be working in windows. The 3dfx control panel shows that SLI is detected and when I run quake II at 1024x768 in a timedemo I get 71 fps, which seems about right. I have my nvidia FX card and my master voodoo 2 card hooked up to a simple VGA switch so I can tell what stuff is outputting where.
I am using the official voodoo 2 drivers version 30202 from phil's website.
https://www.philscomputerlab.com/drivers-for-voodoo-2.html
Windows 98 SE
Intel 440BX GA 6XBC
Via Nehemiah
512mb SDRAM
Nvidia Quadro FX 1000
2 x Voodoo 2 12mb SLI (Creative 6670 matched pair)
Some sound cards
config.sys and autoexec attached.