First post, by Spædbarn Dakin
You should be able to force both trilinear and anisotropic filtering on 1.32 from your video card's drivers!. The quality of the picture, as it's to be expected, is now far above anything Glidos could historically offer. Framerate is still poor though, always behind dgVoodoo's but I prefer such over having to deal with a fugly white fog in every fogless Carmageddon level...
Disable mipmaps via OpenGlid.ini befoe you go on, otherwise the horizon blurs out to distorting levels.
Great release in my opinion, just waiting for full Splat Pack support and perhaps less-edgy texture smoothing capabilities.