VOGONS


First post, by kant explain

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This question is probably more applicable to Amiga owners then Atari, thougj I'm sure Atari had multiple upgrade paths.

The Indy probably beats all in terms of speed. And definitely graphical performance eapecially if you had a higher end card. Just wondering how Amiga and Atari devotees viewed the Indy when it was new. And if any made the jump.

Reply 1 of 5, by Grzyb

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In that era, everybody interested in graphics wanted an SGI... but hardly anybody could afford it 🤣

However, those who purchased the Atari TT probably weren't interested in high-end graphics.
It was a nice machine for musicians (Cubase), and for simple DTP (Calamus), where high-res monochrome graphics was good enough - completely different niches than those of SGI and Amiga.

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Reply 2 of 5, by BitWrangler

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The only Amiga users who really noticed the SGI would have been the graphics shops which were using big box Amigas expanded to the max, with 50mhz 030s or 25-40Mhz 040s and RTG graphics upgrades, using Lightwave etc. I think they maybe got just distracted enough with 060 accelerators and 4000T coming out to stick with Amiga another couple of years though.

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Reply 3 of 5, by kant explain

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Iirc the Indy was around 5000 us and came out the same year as the A3000T. Which according to Wikipedia cost roughly the same. I never even knew there was a 3000T. Nor a 4000T prior to yesterday.

As an aside, been gawking at the base.model Minimig. I think I'd lile to have a 3000/4000 close. Probably won't want to spend that much if such a thing exista. Tje newest Minimig allows for multiple processors. But then all you have is a fast A500.

Reply 4 of 5, by giantclam

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BitWrangler wrote on 2023-10-06, 03:48:

The only Amiga users who really noticed the SGI would have been the graphics shops which were using big box Amigas expanded to the max, with 50mhz 030s or 25-40Mhz 040s and RTG graphics upgrades, using Lightwave etc. I think they maybe got just distracted enough with 060 accelerators and 4000T coming out to stick with Amiga another couple of years though.

A good example of this, is Babylon 5 ... most all the space cut-scenes and other special effects were done in Lightwave and rendered on Amiga 'toasters... but only for the 1st season, after which time they switched platform to PC (using the same software in PC guise), purely due to the reduction in processing/rendering times ; this sort of software is number-cruncher dependant, and by the time the pentium came out, it could crunch more numbers, faster...simple as that. At the same time of course, they opened themselves up to a plethora of PC cards...and the rest is history =)

Reply 5 of 5, by megatron-uk

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Remember that the Indy was the distinctly low end offering from SGI. If you wanted actual performance in a workstation you instead bought the Indigo2, and if you wanted even more performance than that without a full rack system then you bought the Onyx.

Any of the above machines would have left the equivalent Atari, Amiga or even PC for dust at the time. And high end 3D rendering would have been done on multi-processor Onyx or Challenge systems. When you look at the Video Toaster and similar products, they were quite low-end, 'prosumer' level products, compared to the high end solutions from SGI.... but of course that eventually lead to their downfall, as the consumer/prosumer playing field advanced so rapidly that the old giants like SGI couldn't compete effectively any more.

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