First post, by wbahnassi
- Rank
- Oldbie
Hi all,
So I got this late EGA card (Gemini EGA Ultra GC 201) for my TurboXT, but I don't own any EGA nor CGA monitors, nor did I intend to fork a fortune on one.
I decided to build an EGA-to-VGA cable using resistors to bring down TTL to analog VGA voltage range. Of course my LCD monitor couldn't fathom the horizontal scan rate, so it just refused to display anything.
However, I routed the signal to my OSSC's VGA input, and BAM! Picture shows up! With some tweaking on the OSSC, I managed to get REALLY nice results... matching my memories of how my EGA monitor from late 80's looked like.
The OSSC's ability to add scanlines brings a key aspect of EGA that can't be achieved if I fed my custom cable to a VGA CRT (assuming it can handle the frequency ranges).
One behavior I couldn't explain well though, is that even though DOS text mode looks excellent, games that switch to graphics mode are showing with some small green tint. I programmed the OSSC to offset green under EGA graphics mode.. so now all works great.. but I'm not sure why graphics mode (most old games) have this behavior to start with. I'm doubting my cable, but I used the same type of resistor for each of the color channels (1K Ohm for low bit and 500 Ohm for high bit). Not sure why this green shift is occuring.
Anyways, now I leave you with cable photos in this post, and some screen captures in the next post.
Turbo XT 12MHz, 8-bit VGA, Dual 360K drives
Intel 386 DX-33, Speedstar 24X, SB 1.5, 1x CD
Intel 486 DX2-66, CL5428 VLB, SBPro 2, 2x CD
Intel Pentium 90, Matrox Millenium 2, SB16, 4x CD
HP Z400, Xeon 3.46GHz, YMF-744, Voodoo3, RTX2080Ti