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Re: Audiopack revival

Just wanted to say; I just completed St. Francis Folly and have encounted no problems what so ever! The only thing I would comment on is, the audio triggers replay themselfs. For example, after you have triggered the music cue in a certain area then save the game and load, when you go back past the …

Re: Audiopack revival

I'm just wondering, how do you change the music style like it says in the read me? (adding "-audio n" to its command line to select style n) There is no in-game music; only ambiance & secret chimes tracks are played. I'm assuming that is because it is set to the original PC style (-audio 0).

Re: Audiopack revival

As for haz0r - have you cleared out your Glidos\Audio directory? Part of me wonders if you have several bundles of .mp3 files all on top of each other in there. I'm not sure what the installer does. You were right; there was bundles of .mp3's stored in there, so I deleted them, reinstalled the …

Re: Audiopack revival

Glidos wrote: If you are using the version of Glidos I posted here, then get the tracks by installing the latest version of the Audio Pack from the Glidos web site. I've updated it. Still seems It's playing the incorrect tracks. 🙁

Re: Audiopack revival

I had an issue with the audio tracks; they don't seem to play in order for me (example: track 3 will play instead of track 2 on the menu screen, track 4 will play instead of track 3 in the caves (and so on...). Any reason why?

TR Glidos resolution bug

Well I'm not sure if this has anything to do with the resolution, but I'm completely stumped with this; http://img181.imageshack.us/img181/2561/tr2bx2.th.jpg http://img261.imageshack.us/img261/5058/tr1hd7.th.jpg I've never had any problems to do with this untill I updated to 1.37. Any possible …

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