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Re: Ultima VII Frame Limiter Patch

in Milliways
Found a possible bug. I just noticed that when messing with the telescope at Moonglow, the game tends to hang if using high cycles. It doesn't seem to happen when I run it at 14000. Not a big deal though, as the telescope isn't mandatory. Btw, sorry if this is a bit off-topic, but do you know if it …

Re: Ultima VII Frame Limiter Patch

in Milliways
If so, should I apply your MT32MPU.ADV Serpent Isle patch to Black Gate too? I don't think it's necessary. Are you still encountering any MT-32-related stuttering in Black Gate? The MT32MPU.ADV change is only effective in the opening sequence in Serpent Isle - you can notice the pause when it loads …

Re: Ultima VII Frame Limiter Patch

in Milliways
Thanks for the patch, this improves the game A LOT! Just a question, though: SNDDRVRS.DAT 4AF3 (E3 -> EB) to jump over the MT-32 rev. 0 delay loop which causes stutter and long load times MT32MPU.ADV 78F (E3 -> EB) same thing but for the intro This is supposed to do the same thing as NewRisingSun's …

Re: Ultima VI Adlib vs Roland

I don't have an AdLib card to compare. However, I just listened to some recordings of the game's music played in the actual hardware and they sound fairly close to DOSBox's emulation. TBF I played U6 a while back with emulated AdLib and didn't mind it too much. But when I moved on to U7 I couldn't …

Re: Ultima VI Adlib vs Roland

I just tried U6 with AdLib again and I was reminded of why I installed MUNT. AdLib sounds like absolute ass. Why would anyone do that to themselves? I will give the game credit for sounding about as good as it possibly could get, though. The compositions are great, the audio quality is just abysmal …

I can't install DOSBox

Help! The installer doesn't work: Whenever I it, it closes after half a second. And yet, the installers of previous versions work perfectly. But I need the last one. I'm using Windows XP.

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