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Re: Dos games and 16mb of ram

in DOS
Not really relevant to this thread, but as a (sort of related) aside, on the Atari ST, a few games wouldn't work on machines that had more than 2MB (the maximum the ST had was 4MB). It was easily fixable by running a program that made the ST think it had 2MB (or less), and there weren't too many …

Re: Aliens vs. Predator Gold

in Windows
sirlemonhead wrote: I know, I do keep meaning to get back to it.. I realise it's been a few years now 😀 Please do, mate. It's be great (all the more so since the XBox 1 homebrew scene is so uneventful nowadays).

Re: Aliens vs. Predator Gold

in Windows
Sirlemonhead, is there any chance of you releasing a new XBox build, please? I know that nowadays there's not many XBox 1 users around, but there are still some of us loyal to the big, heavy box, and it would be great to see a new release of AvPX. If you don't have the time (or the inclination), …

A few questions about DOSBox

I love DOSBox, it's fantastic for running old games, and I have a few questions which I hope you can help me with; 1. Are there different DOSBox downloads, according to their abilities and their respective speeds (i.e. if they have a certain background process removed, which makes DOSBox run faster, …

Well optimised PC games?

in Milliways
Out of interest, what PC games would you class as well optimised, as in programmed well to make the most out of the CPU/GFX/etc? My first machine was a ZX Spectrum in 1983 with 48K of RAM (which included the video RAM), only supported two colours per 8 x 8 pixel square, no extra hardware to support …

Re: Carmageddon + DOSBox = Lousy FPS :(

I don't have the Good Old Games version of Carmageddon, I have the original discs of Carmageddon and The Splat Pack!, and on my old Compaq laptop (2GHz Windows XP, 1GB RAM, 32MB ATI Mobility Radeon 7500), Carmageddon runs too slowly in 3dfx mode (using nGliide). It's the only thing I've tried that's …

What first person shooter games have bots and a map maker?

in Milliways
Anyone who's played the fantastic (but sadly console only) Timesplitters games will know that they all had a built in map maker, a level creator that was easy to use and allowed you to make levels that you could then play in against humans and/or bots. The map makers weren't too powerful, as they …

Re: What is your age?

in Milliways
I'm forty-two. Balding, been wearing glasses since I was about 21/22, I've recently had to get BOTH reading glasses and distance glasses, don't have a fraction of the energy I had in my teens, and I hate modern music...

Re: Vote for the Timesplitters (if you like great games!)

in Milliways
I'm not hopeful, but it's worth a go. It only takes a minute to sign the petition, so what do you have to lose? But yes, I can't think of one on-line petition that actually led to a game being released. Hopefully this will be different. I would really like to see the games released on PC too, even …

Vote for the Timesplitters (if you like great games!)

in Milliways
Apologies if this is the wrong forum, please move it mods if it is. Since it's looking less and less likely that we're going to see a new Timesplitters game, the next best thing would be to get the trilogy (which were cross-platform games on the last generation of consoles) re-released in HD format. …

Help - how to keep a battery 'viable'

in Milliways
Saw another post on this subject on another forum, that made me think as I'm in the same boat: I keep my laptop mostly plugged in, so the battery doesn't get used. So to keep the battery viable (not charged as such, just working so that I can charge it up beforehand if I'm going to take the laptop …

Are there still PC games that we can't run?

in Milliways
I was just wondering if there are any PC games that we still can't get to run on modern machines? Between DOSBox, official and fanmade patches, and virtual machines, I've managed to get everything I want to work to work great, but of course I've only tried a fraction of the PC's software range, so I …

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